release-559 (x64)
…onehearth/components/building/building_component.lua:154: attempt to index local ‘entry’ (a nil value)
stack traceback:
[C]: ?
…onehearth/components/building/building_component.lua:154: in function ‘get_dependencies’
…/fixture_fabricator/fixture_fabricator_component.lua:163: in function ‘_are_dependencies_satisfied’
…/fixture_fabricator/fixture_fabricator_component.lua:202: in function ‘_start_project’
…/fixture_fabricator/fixture_fabricator_component.lua:68: in function ‘set_active’
…ruction_progress/construction_progress_component.lua:73: in function 'set_active’
stonehearth/services/server/build/build_service.lua:101: in function 'cb’
stonehearth/services/server/build/build_service.lua:82: in function '_call_all_children’
stonehearth/services/server/build/build_service.lua:78: in function '_call_all_children’
stonehearth/services/server/build/build_service.lua:78: in function '_call_all_children’
stonehearth/services/server/build/build_service.lua:98: in function 'set_active’
stonehearth/call_handlers/build_call_handler.lua:19: in function <stonehearth/call_handlers/build_call_handler.lua:18>
release-559 (x64)
c++ exception: lua runtime error
stack traceback:
release-559 (x64)
…h/components/entity_forms/entity_forms_component.lua:359: assertion failed!
stack traceback:
[C]: ?
[C]: in function ‘assert’
…h/components/entity_forms/entity_forms_component.lua:359: in function ‘place_item_on_structure’
…/fixture_fabricator/fixture_fabricator_component.lua:266: in function ‘_place_item_on_structure’
…/fixture_fabricator/fixture_fabricator_component.lua:243: in function ‘_place_fixture’
…/fixture_fabricator/fixture_fabricator_component.lua:203: in function ‘_start_project’
…/fixture_fabricator/fixture_fabricator_component.lua:150: in function 'start_project’
stonehearth/services/server/build/build_service.lua:1210: in function 'add_fixture_fabricator’
stonehearth/services/server/build/build_service.lua:1251: in function 'add_fixture’
stonehearth/services/server/build/build_service.lua:1183: in function 'cb’
stonehearth/services/server/build/build_service.lua:1444: in function 'do_command’
stonehearth/services/server/build/build_service.lua:1182: in function ‘add_fixture_command’
…tonehearth/call_handlers/place_item_call_handler.lua:142: in function <…tonehearth/call_handlers/place_item_call_handler.lua:132>
release-559 (x64)
…ehearth/services/server/build/build_undo_manager.lua:411: assertion failed!
stack traceback:
[C]: ?
[C]: in function ‘assert’
…ehearth/services/server/build/build_undo_manager.lua:411: in function 'clear’
stonehearth/services/server/build/build_service.lua:86: in function 'clear_undo_stack’
stonehearth/services/server/build/build_service.lua:91: in function 'set_active’
stonehearth/call_handlers/build_call_handler.lua:19: in function <stonehearth/call_handlers/build_call_handler.lua:18>
it will not let me remove or build this building
A post was merged into an existing topic: Males with outfits losing their heads! (all affected, mostly footmen)
release-559 (x64)
…ehearth/services/server/build/build_undo_manager.lua:46: assertion failed!
stack traceback:
[C]: ?
[C]: in function ‘assert’
…ehearth/services/server/build/build_undo_manager.lua:46: in function 'begin_transaction’
stonehearth/services/server/build/build_service.lua:1441: in function 'do_command’
stonehearth/services/server/build/build_service.lua:370: in function <stonehearth/services/server/build/build_service.lua:369>
I have noticed this happening as well. Try clicking off the building and then back on, seems to work for me most of the time.
Here is a tag @yshan for you - she is very smart and hopefully will be able to look at these soon : ) (we are off work today though).
release-559 (x64)
std::logic_error: 'invalid reference in native get_id’
stack traceback:
[C]: ?
[C]: in function 'get_id’
radiant/modules/entities.lua:301: in function ‘get_world_grid_location’
…rth/services/server/build/scaffolding_builder_2d.lua:194: in function ‘_create_builders’
…rth/services/server/build/scaffolding_builder_2d.lua:179: in function ‘_on_project_changed’
…rth/services/server/build/scaffolding_builder_2d.lua:137: in function <…rth/services/server/build/scaffolding_builder_2d.lua:136>
release-559 (x64)
…h/components/entity_forms/entity_forms_component.lua:359: assertion failed!
stack traceback:
[C]: ?
[C]: in function ‘assert’
…h/components/entity_forms/entity_forms_component.lua:359: in function ‘place_item_on_structure’
…/fixture_fabricator/fixture_fabricator_component.lua:266: in function ‘_place_item_on_structure’
…/fixture_fabricator/fixture_fabricator_component.lua:243: in function ‘_place_fixture’
…/fixture_fabricator/fixture_fabricator_component.lua:203: in function ‘_start_project’
…/fixture_fabricator/fixture_fabricator_component.lua:150: in function 'start_project’
stonehearth/services/server/build/build_service.lua:1210: in function 'add_fixture_fabricator’
stonehearth/services/server/build/build_service.lua:1251: in function 'add_fixture’
stonehearth/services/server/build/build_service.lua:1183: in function 'cb’
stonehearth/services/server/build/build_service.lua:1444: in function 'do_command’
stonehearth/services/server/build/build_service.lua:1182: in function ‘add_fixture_command’
…tonehearth/call_handlers/place_item_call_handler.lua:142: in function <…tonehearth/call_handlers/place_item_call_handler.lua:132>
release-559 (x64)
c++ exception: lua runtime error
stack traceback:
release-559 (x64)
…ehearth/services/server/build/build_undo_manager.lua:411: assertion failed!
stack traceback:
radiant/modules/common.lua:237: in function 'report_traceback’
radiant/modules/common.lua:248: in function <radiant/modules/common.lua:242>
[C]: in function ‘assert’
…ehearth/services/server/build/build_undo_manager.lua:411: in function 'clear’
stonehearth/services/server/build/build_service.lua:86: in function 'clear_undo_stack’
stonehearth/services/server/build/build_service.lua:91: in function ‘set_active’
…hearth/services/server/build/scaffolding_manager.lua:626: in function ‘_create_scaffolding_for’
…hearth/services/server/build/scaffolding_manager.lua:515: in function ‘_process_new_regions’
…hearth/services/server/build/scaffolding_manager.lua:506: in function ‘_process_changes’
…hearth/services/server/build/scaffolding_manager.lua:480: in function 'obj’
radiant/modules/events.lua:73: in function 'instance’
radiant/modules/events.lua:206: in function <radiant/modules/events.lua:200>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
radiant/modules/events.lua:200: in function 'trigger’
radiant/modules/events.lua:269: in function '_trigger_gameloop’
radiant/modules/events.lua:320: in function '_update’
radiant/server.lua:62: in function <radiant/server.lua:58>
@yshan hey i was wondering if there was a way to fix this i made my own roof with the slabs option and when i had it built they just stopped at on point and wouldn’t put the window, door or bed in and so after a while i just decided to remove it but they won’t touch it Gyazo - 7492802498e538f81e8983e54d6088e6.png here is a picture of it
For building stuff in general I would suggest waiting for a week or two. Chris is still doing his pass on improving building in general (check out the live streams to hear little tid bits and interesting things). Hopefully we’ll get it out soon : ).
there is a live stream?
There are three every week
6.00pm Tues and Thurs
8.30am Wed
US Pacific Time
Yup, as Thomas said - and you can go back in time and watch them as well: Twitch
Enjoy : ).
release-559 (x64)
stonehearth/lib/build_util.lua:739: assertion failed!
stack traceback:
[C]: ?
[C]: in function 'assert’
stonehearth/lib/build_util.lua:739: in function 'create_edge_loop_for_wall’
stonehearth/lib/build_util.lua:747: in function 'create_edge_loop_for_wall’
stonehearth/lib/build_util.lua:747: in function 'create_edge_loop_for_wall’
stonehearth/lib/build_util.lua:826: in function ‘calculate_roof_shape_around_walls’
…th/services/client/build_editor/grow_roof_editor.lua:116: in function ‘_compute_roof_region’
…th/services/client/build_editor/grow_roof_editor.lua:78: in function ‘fn’
…ces/client/selection/entity_or_location_selector.lua:233: in function ‘_get_selected_entity’
…ces/client/selection/entity_or_location_selector.lua:269: in function ‘_on_mouse_event’
…nehearth/services/client/selection/selector_base.lua:115: in function '_mouse_cb’
stonehearth/services/client/input/input_capture.lua:49: in function '_dispatch’
stonehearth/services/client/input/input_service.lua:55: in function '_dispatch_input’
stonehearth/services/client/input/input_service.lua:12: in function <stonehearth/services/client/input/input_service.lua:11>
release-559 (x64)
…h/components/entity_forms/entity_forms_component.lua:359: assertion failed!
stack traceback:
[C]: ?
[C]: in function ‘assert’
…h/components/entity_forms/entity_forms_component.lua:359: in function ‘place_item_on_structure’
…/fixture_fabricator/fixture_fabricator_component.lua:266: in function ‘_place_item_on_structure’
…/fixture_fabricator/fixture_fabricator_component.lua:243: in function ‘_place_fixture’
…/fixture_fabricator/fixture_fabricator_component.lua:203: in function ‘_start_project’
…/fixture_fabricator/fixture_fabricator_component.lua:41: in function <…/fixture_fabricator/fixture_fabricator_component.lua:39>
release-559 (x64)
c++ exception: lua runtime error
stack traceback: