[BUG]Carpenter Goes on Strike Bug


Carpenter stops working after creating Farmers Hoe


I promote a worker to Carpenter. Create a Farmers Hoe. Promote a worker to Farmer. Create crop Zones. Queue additional work for Carpenter. Carpenter goes on strike.




Very Severe

Steps to reproduce:

I expected the Carpenter Unit to continue working on his/her queue as items are added and materials are available.

Actual Results:

The carpenter stops working entirely and no longer works on any queued items


Supposedly this is was fixed in Alpha 3, build 92, however I am still seeing it. It seems to happen regardless of whether or not I promote a farmer prior to adding additional items to the queue. If I queue anything else before trying to build the Hoe, the carpenter immediately gets stuck.


See linked Google doc

Versions and Mods:

Alpha 3

System Information:

Microsoft Windows 8.1 Update 64-Bit
Intel CORE i5-3570K @ 3.4HGz
Nvidia GeForce GTX 650Ti
16MB Ram

I think it’s just the beds, but I’ll confirm

This bug is game-breaking if it happens.

It occurs whenever you put an item in the craft queue and then remove it.

The carpenter is unable to craft anything else from that point on.