…and build several boats to conquer a new territory, building chests to carry your goods, pirate ships for finding booty, maybe there could be a mod where the campaign is island hopping a bit like in Settlers 2…
ship building would probably be pretty “late game” though, wouldnt it? like, having enough hearthlings and enough materials to build an entire boat, let alone making the boat.
i guess like, little small boats could be a thing too, for one or two hearthlings to travel a short distance, or maybe fishing?
That would be incredible, as I think it could add creativity to the whole system, and a whole new housing system!!!
Dude. dude. houseboats dude. house. boats.
Blast from the past: Boats? yeah... Boats. Or ships
will there be fishing or boats docks and if so you could add a sea monster to make sailing dangerous and my last question will you add rivers and water falls?
You can create rivers and waterfalls but why not having waterfalls from the core of the moutain.
For the sea… lake monster, it’s a bit soon
Waterfalls and rivers will be there. Fishing has been mentioned. idk (kinda doubtful of sailing) but dont quote me on that.
water creatures will be there, (the alligator is being worked on)
I believe you can already design ships, just not use them. But with out some purpose like getting to a different biome or trading i don’t see why you would need moving ships. With your villagers being inmortal and not drowing you seem to be able to build in the water. There for you can design if only a bit slow and intense construction by using the solo block and build like pixel by pixel and layer by layer.
I believe i saw a design of a harbor here on the forum. That would have a nice look to gather with ships. Maby in my next building challenge if i find a seed with allot of water
Yes u can Design ships, I have designed many. just not usable.
Currently there are too little water. Boats would be important if there would be more water would also make sense boats.