Title: Befriending Multiple Animals Causes Game Crash
Summary: After learning that the animal-befriending feature had been implemented, I immediately began a quest to subjugate all of the critters in the world to my will (well, all of them that I could reach anyway). However, after befriending a certain number (it seems to vary, but somewhere in the teens) the game will crash the next time I attempt to trap another animal using the “2” key.
Steps to reproduce:
- Promote a settler to trapper.
- Trap multiple animals and befriend them all, have at least 12 following you.
- Attempt to trap additional animals using the “2” key. At some point, this will cause the game to crash.
Expected Results: Trapper would keep befriending animals
Actual Results: Game crashed when attempting to trap additional animals.
Notes: I’ve experimented with this and found that it does directly relate to the trapper, as I can have a game running for far longer than it does when the trapper causes it to crash. I also believe that this relates to attempting to trap a certain number of animals–since the game does not crash until the exact moment I press the “2” key after reaching the limit, regardless of how long the interval is between the last animal successfully trapped and the subsequent trapping-attempt. Unsure as to whether this also applies to harvesting animals, also unsure as to what the exact limit is.
Attachments: here’s a video: Stonehearth Alpha 2 (r58): Befriend ALL the Animals! timestamp at 9:20 (I began fast-forwarding the footage there, though relevant information might be gleaned from beforehand).
System Information: Windows 7, 64-bit OS, i7 processor, 8G of RAM