BATTLEPUS! and Heimerdingers Qubicle Creations

Finally remade all of the platypus with matrices, now we just need an animator pro :open_mouth:

putting them all in a bundle in first post along with some extra ones

something about saying platypult just sounds nice

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weapons in progress


I love the models, but maybe try and scale them down a bit, right now they are not proportionate to the settlers.

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woops, I don’t think they are too big, just had them being held in the wrong spot lol

more like that


Much better, all of them look very good. But maybe try and make the broadsword a voxel thinner on each side. Right now it kinda grabs all the attention. Also, realism note, the pommel needs to be a bit bigger to compensate the huge blade.

Explore Cassandra Pearson

i think we are talking about the same sword when i post this? XD i was just making this guys sword for honestabelink because he likes inuyasha

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I could really use someone with a qb to obj exporter right about now lol

inspired by random picture on the internet woo

2 Likes here u guys can play with the swords and armors I have made(including some I didn’t post pictures of ), just put this in your mods folder and then check the carpenters bench

lemme know if its working, and then go thank honestabelink like 100 times each because he brings my ideas to life

armor inspired by this


That mec is going to be problamatic unless you also change the skeleton file for whatever it is attaching to.

ya I have been told xD, but vps tutorial showed how to make them, I need a qb to obj exporter before I can try though till then im working on this

updating the mediafire soon

edit: my friend wanted me to make this too so that’s also in the file now

edit: oh my gosh its almost 4am but here is something next level incoming

here is the male one being worked on, I will finish it when I wake up




this game needs more bad things



i might make siege kangaroos later…maybe…also perhaps a variant kangaroo with something that doesnt belong in the pouch…like a turnip lol, all the qbs added to first post

also working on offhand versions of everything in the spirit of alpha 8 :smiley:


adding a new folder in my qbs in first post with a bunch of ‘‘head qbs’’ that u can put in your game to get colored hairs



Here’s a sneak preview of the Nekomancer @Heimerdinger has been working on. I’ve been just helping with some light coding. Looks pretty cools so far. :wink:

The Nekomancer will be a new class in the game that will use their furry friends to send the Goblins right to their graves. As the Nekomancer levels up they will acquire more Nekos making them even more deadly.

This is early in the works and so far only the female version is modeled out and such, but @Heimerdinger has plans for a male version as well.

Thanks @Heimerdinger for making all this content… :slight_smile:

Disclaimer this was all done through .json’s, only the world was generated via lua scripts…[quote=“Heimerdinger, post:34, topic:9374, full:true”]
‘‘light coding’’ lies !!
I think not :slight_smile: lol


‘‘light coding’’ lies !!

edit : updating the legendaries in mediafire to have male midnight robes and shields


1st one
perhaps for a blade dancer class or something

the other 3 animations afterwards are my nekomancers neko attacks!!! :smiley:

edit: I got the sword throwing one working in game :open_mouth: !!!

sorry i move around so much in the video the best look at them are the last 2

edit: anim sword test 2 here is a better one

and here is my second sword throwing anim/attack

a new blade dancer dance

nekomancer spawning kittehs

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its been a couple months i was occupied with a part time job and now i have a new computer

totally unrelated to stonehearth but it has to be shared

George not voxeled, he is beautiful

Edit: theres a textured version of him and petunia in here somewhere :open_mouth:

Imgur: The magic of the Internet also Isometric mini versionssss, they are amazinggg


I’m not sure if this is necro posting or not, sorry if I am.
How did you get you weapons to line up in the hearthling’s hand? Mine currently stick out of the characters back.

no worry’s about necro posting, its better then creating yet another topic for us mods to merge :wink:

[quote=“yetihead90, post:37, topic:9374”]
How did you get you weapons to line up in the hearthling’s hand? Mine currently stick out of the characters back.
[/quote]what program are you using for the swords? heres a handy little tutorial that was written to show how to get weapons in the right place,

The Sword of my mod don't stay right in the hand


Hi!,I really like all your models!
I need a Program to animate my models anyone have one?
Thx for the attention :smiley:

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Awesome, thank you VERY much. I also found out, through some trial and error, that the armor qb file should only be editted in VoxelShop. I opened one in MagicaVoxel first and it converted the armor, and all it’s pieces, into one whole piece, which made the armor stationary in the game. Once again, thank you for linking this tutorial.

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