Ok, I know about all the problems. I’ve had a slew of the problems of Alpha 9.
Still despite all that, the new goblin camps and the multiple trading options, and we have some actual gameplay. I got lucky enough to have a goblin camp setup just down the valley from me (the enemy gate is down, after all). They raided a few times then sent in three waves of armored troops. OK, time for a wall.
Unfortunately the wall ended all their activity
So my only criticism/thought is that there needs to be some way for goblins to assault a wall. Either dig under it, or scratch at a small section of the wall until it finally collapses. Giving you some time to thwart their try.
What I think this will take though is Alpha 10 where building damage and repair can occur. Unfortunately, it might even be further down the road.
But to end on a positive note. The frame work for having adventures in Stonehearth is taking shape - and it looks promising.