It handles it fine with all other games except with Stonehearth after they changed their fullscreen with alpha 22 or 22.5 if i remember correctly.
AMD 7950 is capable of more monitors at the sametime i lose max 2fps for using 2 monitors.
This all started to happen after Stonehearth changed how their Fullscreen was made. The fact that AMD 16.11.5 driver works with Stonehearths new fullscreen with that old AMD driver is enough evidence that the graphics card is not an issue for those monitors
AMD Drivers that was more up to date worked with Stonehearth also until Stonehearth updated so it’s probably on Radiants side is my guess to fix it.
Multi Monitor setups are not very demanding if you don’t game on them at the sametime in eyefinity that would be a big difference.
What i think is doing this which is just a guess is something with how Stonehearth creates this new fullscreen window when they changed it from their previous true fullscreen into borderless window.
Perhaps the OpenGL that Stonehearth uses is outdated or perhaps AMD’s OpenGL that comes with it is outdated but i dont know. Might contact AMD also if they ever respond to see what they say.
Feels like i tried everything possible atm also tried the disconnect monitor in posts above with no fix.
I might just have to use an 1 year old AMD driver if i can’t help Radiant or AMD fix this