Alpha 16 Is Here!

#Alpha 16: Combat Just. Got. Serious.

Welcome to Stonehearth Alpha 16! Or as we call it, The Fracas in the Forest. Or the Dustup in the Desert. Something like that. Anyway, this release is all about battles and fighting the good fight. To do that, your hearthlings will need more than Footmen to handle newer, meaner, nastier (as well as more familiar) enemies. So we’re bringing you not one, not two, but THREE new hearthling classes that will introduce entirely new dimensions to your town’s combat capabilities.

Introducing the Archer, the Knight, and the Cleric. Together with your existing Footmen, these form a formidable fighting force. The Knight is the tank, drawing enemy aggro and soaking damage. The Archer takes the ranged role; fragile in melee but able to do big damage from a distance. High level footmen focus on doing massive damage (DPS, or damage per second) to enemies. The Cleric, while capable of hand-to-hand battling, is really in a support role — casting directed healing spells and emitting a constant healing aura for nearby allies.

With all this new, beefy hearthling firepower on your side, you may be feeling pretty smug about taking down those annoying goblins, golems, entlings, and other beasties that have to date plagued your settlement.

To which we say: don’t get complacent.

Alpha 16 also introduces a host of new enemies… and they’re much tougher than anything you’ve faced to date. Not only that, but as your town grows, they become more powerful. The battle to keep your hearthlings safe and healthy has just begun.

You can also test your new hearthling fighting force in the continuation of the Goblin Campaign as well as an entirely new battle scenario featuring (shudder) Kobolds.

Read on for details of your new fighters… and your new threats.

http://stonehearth.net/alpha-16-is-here/

go to the Dev Blog post to read on

9 Likes

Woot! Excited to play.

2 Likes

How does this differ from the last unstable branch patch? I notice there’s some new armor items. . .

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Love it soo far :smiley: love the new Armors :smiley:

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the only change in the files is the new armor, however, this is a “stable” release, or non-latest branch release.

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ok, thanks =) just asking for those of us who’ve been living dangerously!

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well it was definitely a good question to ask! would seem kind of odd if the team had made a new release just to add in the armors…

The dev blog says the Cleric requirement is a level 2 Herbalist but it was 3 before. Is this a change or a typo in the blog entry?

uh… give me a moment to check…

edit: the file says “parent level requirement: 2” so i guess it was indeed changed…

Weird, I thought it was always 2… But they start at level 0. So i guess it’s kinda level 3?

1 Like

well i haven’t played much A16 so i don’t know the requirements and such, so i can’t say for certain whether it really was changed or not…

For Translators:

en.json:

  •          "collect_profile": "Collect profile", -> added
    
  •                           "002": "My Chief-of-Chiefs, Ogo Skullbonker, soon take Glittering Army and rule all of Red Kiln! You next of many conquests. You become our goldfarmers!", -> changed
    
  •                        },
                         "goblin_retribution_dialog": {
                            "dialog_tree_info": {
                               "dialog_nodes": {
                                  "goblin_boss_notices": {
                                     "bulletin_message": {
                                        "000": "What? Human town dare display goblin honor token?! Retributioooooonnnn!!!!"
                                     },
                                     "bulletin_title": "Another Goblin Horn Sounds",
                                     "dialog_title": "Goblin Bully"
                                  }
                               }
                            }
                         },
                         "goblin_retribution_raid": {
                            "mission": {
                               "sighted_bulletin": {
                                  "title": "Goblins come to reclaim their honor tokens!"
                               }
                            }
                         },
                         "ogo_attacks_dialog": {
                            "dialog_tree_info": {
                               "dialog_nodes": {
                                  "army_replies": {
                                     "bulletin_message": {
                                        "000": "Take all the things!!!!"
                                     },
                                     "bulletin_title": "The goblins raise their weapons",
                                     "dialog_title": "Ogo's Bannerman"
                                  },
                                  "ogo_attacks": {
                                     "bulletin_message": {
                                        "000": "At last, we come to place of great shinies! Go forth, my minions! Go forth for Ogo Skullbonker's glory!"
                                     },
                                     "bulletin_title": "You Hear Goblin War Horns",
                                     "dialog_title": "Ogo Skullbonker"
                                  },
                                  "mountain_replies": {
                                     "bulletin_message": {
                                        "000": "For Ogo! For Shinies!"
                                     },
                                     "bulletin_title": "Mountan roars is approval",
                                     "dialog_title": "Mountain the Ogre"
                                  }
                               }
                            }
                         }
                      }
                   }
                },
                "trigger": {
                   "raidcamp": {
                      "encounters": {
                         "create_camp": {
                            "loot_chest": {
                               "sheep": {
                                  "display_name": "Bluebell the Sheep"
                               }
                            } -> added
    
  •      },
       "silver_mail": {
          "display_name": "Silver Mail",
          "description": "The best armor... for now.",
          "silver_mail_iconic": {
             "display_name": "Silver Mail",
             "description": "The best armor... for now."
          }
       },
       "silver_helmet": {
          "display_name": "Silver Helmet",
          "description": "Quintessentially heroic",
          "silver_helmet_iconic": {
             "display_name": "Silver Helmet",
             "description": "Quintessentially heroic"
          }
       },
       "cloth_padded_helmet": {
          "display_name": "Cloth Padded Helmet",
          "description": "Extra padding for your noggin",
          "cloth_padded_helmet_iconic": {
             "display_name": "Cloth Padded Helmet",
             "description": "Extra padding for your noggin"
          }
       },
       "bronze_helm": {
          "display_name": "Bronze Helm",
          "description": "Pretty and protective" -> added
    
  •               "description": "Some goblin might want this back..." -> added
    
  •            "flavor": "Long considered the epitome of headgear; doubles as a fine soup pot - Roke Tastybakes II" -> added
    
  •         },
          "silver_mail_recipe": {
             "recipe_name": "Silver Mail",
             "description": "The best armor... for now.",
             "flavor": "Cid loved the color of strawberries"
          },
          "silver_helmet_recipe": {
             "recipe_name": "Silver Helmet",
             "description": "Quintessentially heroic",
             "flavor": "Inspired by the plumes of the Phoenix"
          },
          "bronze_helm_recipe": {
             "recipe_name": "Bronze Helmet",
             "description": "Pretty and protective",
             "flavor": "The iron workers insisted they had perfected the art, but the bronze workers argued their's was prettier."  -> added
    
  •         },
          "cloth_padded_helmet_recipe": {
             "recipe_name": "Cloth Padded Helmet",
             "description": "Extra padding for your noggin",
             "flavor": "Were they phoenix wings, or serpent wings?" -> added
    

goblin_population.json:

  •         "surnames" : ["the Sheep"] -> removed
3 Likes

Can we get a 1920x1080 of the A16 background?

1 Like

It was always level 2 Herbalist to become Cleric. At least it always has been for me.

2 Likes

Agreed. Doesn’t seem to have changed.

There’s a 4400x2475 image of it in the stonehearth.smod stonehearth.smod\stonehearth\ui\shell\title\images\background.png

6 Likes

A16 stable in steam? not yet?

sorry for my confusion, but what do you mean?

Will this be in Humble Bundle soon? For those of us not on Steam.

1 Like

good question. maybe @brad or @sdee could answer that.

1 Like