When i save game several errors apeared. I have nothing except the city plan and a couple of templates. I think it’s due to the presence of old patterns of buildings
develop-2513 (x64)…nehearth/components/building/building_component.luac:25: assertion failed!stack traceback:
[C]: ?
[C]: in function ‘assert’
…nehearth/components/building/building_component.luac:25: in function <…nehearth/components/building/building_component.luac:19>
[C]: in function 'destroy_entity’
radiant/modules/entities.luac:31: in function ‘destroy_entity’
…hearth/services/server/build/build_undo_manager.luac:111: in function ‘_clear_undo_stack’
…hearth/services/server/build/build_undo_manager.luac:3: in function 'self’
radiant/modules/events.luac:80: in function <radiant/modules/events.luac:78>
[C]: in function 'xpcall’
radiant/modules/events.luac:78: in function <radiant/modules/events.luac:70>
develop-2513 (x64)c++ exception: lua runtime errorstack traceback:
[C]: in function 'destroy_entity’
radiant/modules/entities.luac:31: in function ‘destroy_entity’
…hearth/services/server/build/build_undo_manager.luac:111: in function ‘_clear_undo_stack’
…hearth/services/server/build/build_undo_manager.luac:3: in function 'self’
radiant/modules/events.luac:80: in function <radiant/modules/events.luac:78>
[C]: in function 'xpcall’
radiant/modules/events.luac:78: in function <radiant/modules/events.luac:70>
And this two errors repeat few times