(A22) Farmers will not plant new crops if 'Haul' is disabled



I have no idea why, but whenever I tell my Farmers not to haul (untick ‘Haul’) so that they would focus on harvesting crops, then they would not plant new crops. Why? Do they need to “haul” new seeds to crops? (Even if I can’t see them…)

Steps to reproduce:

  1. Just disable a farmer Hearthling’s ability to ‘hual’, that’s all.

Expected Results:
I deselected ‘haul’ just so that the farmer would stop hauling items and just harvest all the crops.

Actual Results:
But now, they can’t plant new crops…

This could be a logic error in the coding, would it?


Version Number and Mods in use:
release-763 (x64) | No mods (Vanilla)

System Information:
Windows 10 64 Bit | AMD FX™-6300 | 16GB RAM Memory | EVGA NVIDIA GeForce GTX 960 4GB ACX 2.0


right. hauling needs to be linked to job categories so that this doesn’t happen.

unless it is intentional, so that one hearthling is doing a job and another is hauling for that job. but then you have 1 hearthling standing around waiting when they could both haul and then the job can get done. it comes down to the situation of what is more important the job or the hauling. this is why I don’t like not being able to adjust the AI priorities. you have to calculate too many things to justify a simple decision that could easily be done with user input

rimworld mods have tried to help with this problem by having 2 different hauling solutions.
1 is haul whenever.
2 is haul, right now.


I can’t reproduce this. The farmer is strangely idle for a couple of seconds after harvesting (although I’m using debugtools to grow the crops), but he does plant the crops again.

Are you still seeing this on A23 unstable?


Uh, no… Everything was on the stable alpha as titled.