Summary:
I was playing my first new session yesterday, and was going fine until the end. I had save & reloaded twice since then; maily due to hearthling upgrade/downgrade putting head misplaced. Regardless of that, I had a building complete fully; my first and only.
I put on the doll house view, where you see walls still. Pushed “P” for placing items. I had couple beds listed correctly to be placed. I place 1 bed, and the item disappears from the list. I had to find the bed in stockpile and place through individual item placement icon when you select item that way.
I had 1 tables and 4 chairs after that I tried to place with the “P” window. The table did the same thing as the bed above; which should happen with the table as there is only one. With the chairs however I was only able to place 2 of them, because it would do the same as above. the chairs listed 2 after placing of the first, and then off the list after the second.
I am thinking something is wrong with the placement menu, in that it is transcribing 2=1 when placing an item. However I did make another table, it is set to maintain 1, and that showed up once it was made. I have chairs set to maintain 2.
So effectively it is doubling the count taken from “P” menu, instead of minus 1 when there is more than one. I haven’t checked with odd numbers, but with even numbers this is most certainly the case at least with my session.
Steps to reproduce:
- Have a house built, and view in doll house mode.
- Have more than one of an individual item to be placed, preferably even number.
- Attempt to place through “P” window.
Expected Results:
The count int the “P” window should go down by 1, and not disappear from the list if there is still more in storage.
Actual Results:
Count seem to go down by 2, making it disappear from list, even though I still had 1+ in storage.
Notes:
Beyond pathing issues, like people gathering items then stopping part way, drop stuff, and pick up again to continue on path; there was the head issue I mentioned. Building built fine, although odd in the way they did it, but it finished; which matters more. Even took down scaffolding.
I had other tasks going on during this obviously. Mainly mining and gathering tasks.
Don’t know what you need so I included the template the house that was used, log file, and the save file just in case.
I couldn’t get any pics unfortunately as I didn’t have overlay and was playing in full screen; which means screen capture doesn’t work as well. I just hope I described it well enough above, as it was a simple bug. Don’t know if I can reproduce it as I haven’t loaded the game up yet, but was something I did run into multiple times through that single session last night.
Best of luck finding the root of the bug.
Attachments:
stonehearth.log (1.0 MB)
1471061255739.zip (5.2 MB)
moonbeam house porch f3 wsc1.zip (21.3 KB)
Version Number and Mods in use:
A18(The first iteration)