Summary:
ever since moving to alpha 18, whenever i place items, it places double. if i only have 1 thing, it works fine, but if i make 10+ items (dining tables for example), and place 1, it double counts it. if i remove it afterwards, it only sends 1 back to inventory. Placing the “same” one, double counts again, so i lose 1 extra each time. Inventory screen shows the correct number i have built (if i don’t sell extras), and SOMETIMES i can sell the extras that aren’t available to place.
Steps to reproduce:
.1)Make new game
- I have been working through building in mountains, and it doesn’t seem to happen in templates.
- dig out fun areas
- make foundation inside mountain
- place tables and chairs
- lose half of what i made (still counts as inventory slots)
- when sending back to inventory, only one appears in inventory
Expected Results:
- placing a single table or chair, number in inventory to place iterates down by 1.
- (after double items are supposedly placed) when clicking on placed item(s), and and selecting return to inventory, should go up by 2 (if two indeed are placed).
Actual Results: - placing a single table or chair on new finished foundation, number in inventory to place iterates down by 2.
- when clicking on placed (double) item(s), sending back to inventory only goes up by 1, effectively making it disappear. Still shows when selling (sometimes)
Notes:
Was unable to find another bug report like this one.
Attachments:
Version Number and Mods in use:
no mods
both the first alpha 18 and current (3092) alpha 18.
System Information:
i7 4790k
16gb ram
GeForce GTX 970
windows 10, all drivers and patches up to date.