Still seeing this in dev2960 but now affecting all combat classes.
Going “Save - Main Menu - Load” stops them engaging at a distance until they attack again, then they will engage from anywhere on the map. Archers also do not want to engage the nearby enemies and are always engaging distant targets once the initial target is down.
Yeah the same problem with me. The chief of the enemy camp comes to my gates and runs away. I don’t have the resources to make that battle. So I order my troops back to their citadel. I keep clicking them back to the citadel over and over again untill the enemy chieftain is back at his camp (400 blocks away) STILL my archer and one footman keeps on running after him. I try to click the X which cancels their orders… No effect… So my soldiers starve and are extremely tired from running all over the citadel!
The latest build on the steam latest branch (develop-3002) should fix most of the bugs related to long distance engagements. Let us know if you see weird behavior with the new releases.
i had this happen today on latest 3010 they charged to the Goblins Camp and everytime i left them at my town they kept running back forcing me to put them in Guard Mode at Town to not die.
I played a new town today it started to happen to me the moment the big goblin camp popped up they just keep wanting to run there to suicede and saving/loading dont help they still wanna go there
No error messages
Update
Seems almost like if they touched an enemy once they want to kill em forever until they are dead. Had this happen just now with 2 random wolves