Todays stream tom was talking about how the profession tree needs to be changed to be more modder friendly
It made the idea pop up in my head to treat proffessions just like how we treat crafting items in the game
everything that applies to crafting an item can be applied to changing a profession
there would be a ‘‘Profession changing workbench’’ ( the firepit itself would do quite nicely)
the item you need to class change would be similar to ingredients needed to create an item
ex: 1 carpenter saw ingredient creates - 1 carpenter
you pick the profession you want and a little menu pops up asking who do you want to change (or vice versa)
ordinals could keep all the mod professions/ heroes organized