Some quick notes on Qubicle Constructor, modelling, and animating

At this point we are looking at all options. We’re talking to the minddesk guys about working with Qubicle. We would also like to look at an open source voxel editor we could adopt.

Here’s how you can help: Find a promising open source voxel editor that we could potentially build Stonehearth support into! If you see something, please post it to this thread. Thanks.

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