Still present in r1658. However it seems to be narrowed down for me. If i designate the whole building to be built with one particular type of wall (all plaster or all wood) the doodads are placed fine.
However if I designate different types for different walls, the doors/windows only get built on the type of wall that was originally put up.
For example:
I build a square floor plan and use the Raise Walls tool to raise plaster walls all around it. Then right click to deselect the tool, left click on the north (or south, or east, doesn’t matter) wall so it’s highlighted and click the wood wall design in the build menu. The north wall is now designated to be built of wood. Different from the rest.
However the doodads will only be placed on the 3 plaster walls that were originally designed with the Raise Wall tool. And not the wood wall that was changed.
Perhaps the issue lies with changing the wall type and trying to build the building with different types of wall.