I always seem to be so unprepared for certain things, most namely the Goblin Chieftain’s encampment because I can’t get a blacksmith soon enough to arm my footman, so they end up with leather armor and stone mauls and just barely survive a raid. I was wondering, what is -your- plan or strategy when you play a new game? Who do you promote, and when? No, I’m not asking for tips and tricks - if you feel like typing it all out, I’d love to see a full, in-depth path you follow (if you do) throughout your playthrough.
Usually, I section my gameplay into ‘phases’, and once I fulfill a certain phase I move on to the next. I always want to keep atleast three or four people that can do each of the jobs - mining, hauling, and building.
Phase 1: 1 Farmer, 1 Carpenter, 1 Footman, 1 Trapper
Phase 2: 2 Farmers, 2 Footman, 1 Carpenter, 1 Trapper
Phase 3: 2-3 Farmers, 2-3 Footman, 1 Carpenter, 1 Trapper, 1 Mason, 1 Weaver
Phase 4: 3 Farmers, 3 Footman, 1 Carpenter, 1 Trapper, 1 Shepherd, 1 Cook, 1 Mason, 1 Weaver
Phase 5: Add a blacksmith, and continue increasing the numbers of farmers, footmen, and trappers as needed.
As you can see, I don’t get a blacksmith until really late… this ends up being a bad strategy as my footmen are totally under-armed for the goblin chieftain and his encampment.