Hi all here is Wombats feedback for Alpha 4. No !Testing! has occoured yet but I have stumbled accorss several things which are great groundwork for all future !testing!
The Games pace still seems off, I have burst of paused mass ordering then sitting around for 20 minutes while those orders are carried out. I think this could be solved by locking things to there classes. For example I shouldnt be able to place my farms until I have farmers, I think.
Farming and food:
Survival in this game is WAY to easy. I promote my carpenter then make 2x hoes for farmers, immediately promote. 2x 15x15 plots, one for turnips and one for wheat, my initial berries see me through to first harvest then its a surplus for the rest of the game. Also I feel the ROI is way off balance, for only a little time at the start I get workers who can then do other things and provided infinite food, its to good to be true.
Feels ok, animations seem to fast for me, its like watching ninjas. The lack of feedback is unusual, I assume this will be fixed once the equipment screen is implemented and I can see wounds. It just seems to strange atm with no way of knowing how the battle is going. Second, can my guys die.
I know this game is light hearted and a sandbox, but I just cant lose and that makes me sad. Some of my greatest gaming moments are games where I lose, and I haven’t heard any talk from the devs on you actually can lose in this game. Some clarification would be nice, might I recommend tantrum spirals.
As I said in my first thread I was going to buy the game when it hit this point and I did. I am very pleased with my purchase and cant wait to see the direction this goes. Keep it up lads.