I’ve been impatiently trying to find the perfect mod list to play a whole game without crashing randomly or finding some terrible bug. I’ve done pretty well, until today I got impatient and added more than one at a time.
This one is not allowing my people to craft anything… and unfortunately I don’t know how to read the reports. (If someone points out how to, or is willing to teach me I’m okay with that!)
So, obviously I see what I can recognize, for instance: “Cookmod”. However I don’t have that mod being used, because I know it crashes my game severely after x amount of hours.
I also see “smart crafter”, however I always use that mod, and no issues, but now maybe one of the mods I added today conflicts something?
c++ exception: ‘cookmod’ has no alias named ‘cooking:water_bucket’ in the manifest.
_ [C]: in function ‘load_json’_
_ radiant/modules/resources.lua:33: in function ‘load_json’_
_ …ices/server/crafter_info/crafter_info_controller.lua:119: in function 'format_recipe’
_ …ices/server/crafter_info/crafter_info_controller.lua:50: in function ‘post_activate’_
_ radiant/modules/common.lua:542: in function ‘create_controller’_
_ …ervices/server/crafter_info/crafter_info_service.lua:26: in function ‘add_crafter_info’_
_ …ervices/server/crafter_info/crafter_info_service.lua:35: in function ‘get_crafter_info’_
_ smart_crafter/smart_craft_order_list.lua:20: in function ‘add_order’_
_ stonehearth/components/workshop/craft_order_list.lua:73: in function <stonehearth/components/workshop/craft_order_list.lua:67>_