Anybody else notice that the undead have made no appearance in unstable alpha 11? Like, none at all? What happened to them? Did Radiant remove their event trigger? If so why? So they can revamp the undead so that they aren’t instantly murdered by anyone? Also, so they actually do scare normal workers? Anyone have an answer?
I was only able to catch a portion of last nights stream, but I recall @sdee discussing this (from a question in chat)…
don’t recall the specifics, but I think the gist of it is, they weren’t removed, and that the encounters are weighted, so perhaps you’ve just had a string of “bad luck”? 
I’ve been getting more undead with each release after 10.5; then again i bought the game when 10.5 came out, sooo…
I think you’re just getting (un)lucky with the event triggers
In the first 7 days of a game I was playing earlier today I had 1 encounter with a small goblin camp and 3 with undead. Previously I had 7 day runs with absolutely nothing. That’s random

The weights are 6:2:2 for goblins, undead or nothing (rolled once per day).
I would agree it has changed, before this week’s patch I would get hordes of 10-15 attacking each night. Now I only get 2-3 once every few nights.
I consider this a bad thing because I like combat …I haven’t seen much undead either, tis a bit disheartening/boring.
Why my steam version is still 10.5 ?? 
you have to update into beta’s on steam, there are instructions at the bottom of this page under “how to switch between branches”,
Yep i saw that
thanks !