We have all been thinking about what weapons should be in the game. I thought I would take it a step further.
Good: very Fast, can be used with shield. Can parry
Bad: Against armor, Not that high damage.
Good: Medium fast. Good against cavalry. Deacent range. Can be used with shield. Good charge on horseback.
Bad: Bad against infantry. Bad in(really) close combat.
Good: fast. Good damage. Can be used with shield.
Bad: Short range. Hard to get critz with.
Good: High damage. Piercing attack.
Good: Medium fast. Can hit multiple enemies.
Bad: Bad damage for a two-handed. Cant be used on horseback
Good: Very long range. Great against cavalry. Can be used in formation
Bad: Very slow. Bad in close quarters combat. Cant be used on horseback.
Good: Very high damage. Can chop down trees.
Bad: Slow. Very short range. Cant be used on horse back.
Good: Extremely high damage. Can destroy armor(depending on material).
Bad: Very very slow. Short range. Cant be used on horseback
Good: Extremely high charge damage. Can be used with shield
Bad: can only be used in horseback. Bad in close quarters combat.
Good: Good damage. Fast. Can fire over things. Long range. Can fire three arrows at a time(special skill)
Bad: Cant pierce heavy(and some light) armor.
Good: Can pierce damage. Very long range. High damage. Can be dual wielded(magic crossbows)
Bad: Slow. Cant fire over things.
Good: Can block arrows and gives extra stats to block.
Good: Extra charge damage. High health
Bad: Takes extra damage from spears and pikes.
Note: The soldier and materials affect the stats.
I know it was terrible.