Ways for enemies to invade your town when surrounded by walls


#1

As most of you know, enemies pretty much can’t do anything when you build a wall/fence around your town. This is especially the case if there isn’t even a door for ogres to break open. Here I would like to suggest some ways for enemies to finaly be a threat to you, even if you are fully surrounded by walls.

Different Enemy Types:

  • Flying Units: The most obvious way to make your town at least a little bit vulnerable to enemy attacks is by implementing flying enemies. Maybe some very aggressive bird-style monsters, or even a completely new race (the birdmen). They can fly over obstacles and therefore reach any place in the open, even if there are walls
  • Climbing Units: To make goblins/orcs a threat, they could start to learn climbing walls. Maybe at a very slow pace, so that it gives you some time to organize before the fight starts.
  • Wall Destroying Units; The last option I present is, that certain enemy units can destroy walls. They dont destroy it completely, they only put a hole into the wall (walls and building alike), which can be easily repaired by mason/carpenter.

#2

Or just let them make ladders like real war?


#3

Yeah I like the ladders


#4

As long as hearthling automatically remove them after battle, I’m ok with that. Wouldn’t like to see that the player has to manually remove them all the time. :smiley:


#5

Maybe like moles that go in the dirt and go in to your town and if you have a base in the cave they can come in like that and Maybe like fast goblins that take your stuff and brake some blocks in a building but nohing you can’t build back.


#6

If you make your city surrounded by walls the enemies just spawn closer to the centre (if that hasn’t been changed)


#7

I’m pretty sure enemies are supposed to spawn outside of the furthest range of your buildings.


#8

So it was changed. Nevermind. But it did work that way.


#9

Could also go with cuter ways of them getting over the walls that fit Stonehearth’s style:

  • The Stone Golem could pound stonelings into the ground and they dig up on the other side of the wall.
  • Ogres could toss party mates over the wall (to a certain height) maybe sometimes they miss and hit the wall.
  • Goblins could stand on each others shoulder in a wobbly ladder until the one on top can grab the edge and then the lowest goblin could climb up the goblin chain until they’re all over.
  • Maybe the smaller varanus roll into a ball and the larger ones bat em over the wall with their tail.
  • Need rafts for goblins/kobolds/orcs to invade island towns.

I realize this is probably an animation nightmare, but it could look really cool giving them each a unique way of dealing with walls that don’t have doors the larger units can break down.


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#10

This sounds amazing! I could see why it would be an animation nightmare though lol.


#11

For the start I have to say:
I played for a long time and have some experience in moding, but just recently got the time to sit down and start modding stonehearth.

I would like that every enemy could somehow enter a town,
but more than that I wished the workers in the attacking force could do something,
like create “instable” ladders?
shouldn’t be too hard to implement I think

anyone experienced enough to do that?


#12

I support goblin ladders; living gobbo-stacks or just the wooden variety