Voxel model extension problem

Hello everyone, I need help for my first mod.

I have my file with an extension in .qb but i don’t have Qubicle so i just want to know if i can use Magica voxel and .vox files for my mod.

The game reads .qb files. MagicaVoxel can import/export to .qb. You can work in any format you want, but in the end you’ll have to export them to .qb. Is there any problem with that? :thinking:

I’m new in Voxel modeling so i’m discovering my softwares, thanks for your help

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