Undeployed objects not recognized for goblin ransom

Title: Undeployed items are unavailable for the goblin ransom.

Summary: Deployable items, which have been deployed and undeployed again, are not considered for the ransom of the goblin boss.

Steps to reproduce:

  1. Play a regular game (enemies enabled).
  2. Have deployable items (e.g. decorative stuff, furniture, also workshops) ready and deployed.
  3. Wait for the goblin boss to appear. If the ransom includes some of the deployable items, undeploy one of the requested items.
  4. When the item is ready in the inventory, check the “satisfy the goblins” list.

Expected Results: The undeployed item should be checked on the list, and the goblin boss should accept it when he returns.

Actual Results: The item is not considered for the ransom and the requirements of the deal are not met.

Screenshots:


The requested pedestal has been set up before, but was undeployed again (not visible in the town overview, I didn’t pay attention, but this was after undeployment). The bronze ingot is recognized, so the requirements are generally working.


This is the placement screen, so the pedestal is clearly in the inventory and not anymore deployed. Apparently the chieftain only wants mint condition, no second-hand stuff…

Version Number and Mods in use: v0.13, release 491, x64, Steam, stock (no mods)

System Information: Windows 10, 64 bit

2 posts were merged into an existing topic: Goblin Truce Trade Issue