UI scaling deforms the font

When examining a ripe carrot and a turnip (pumpkin, corn, wheat, watermelon, etc. not checked) still in the soil, you will find a brief description in the bottom left. Instead of saying “delicious!,” it says “dellclous!” Clearly, this isn’t intended and I found it will playing the game. Not sure where the actual script is in the code, though.

I think it is just the font. The letter i looks like l.
For me, daily reports looks like dally reports.

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Huh, never thought about that…
Thanks, I guess it can be marked resolved now. Whoops.

Though this is recent, as in previous versions i and l were different enough to not be confused with each other. I think it is about the game adjusting to the correct resolution now, which made the font different from what it was.

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I see…
Never realized that about Stonehearth’s font. What font do they use for the game anyway?

Those i = l are probably grobold font

Nice, thank you!
I will definitely be using this font for different projects based around Stonehearth i.e. videos and such.

The font doesn’t look like that normally, as far as I can tell, so what weird scaling thing is the game doing now?

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This is still an issue. Not sure how to solve it though without just replacing the font (easy, but far from ideal)
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