Did you ever wonder where all these magnificent fellows came from?
Well, wonder no more! Because from now on, they’re coming from your masons!
CatalogueConstructionDecorative
Bunny Monument
Bunny Shrine
Carrot Offering
Easter Bunny Head Monument
Hamnisu Shrine
Bunny Statue
Furniture
Bunnyhead Chair
Pedestal
Sirsasana Table
Special
Bunny Box
Bunny Crate
Bunny Firepit
Food & Food-like things
Stone Carrot
Changelog
1.1.2: Compatibility Patch:
Since the next Update keeps running into delays and issues, @BagHat helped me test a version of 1.1 updated for A23 compatibility, so you can continue to have Bunny Time:
-“Effort” added to Recipes
-Appeal added to Items
-Few missing images fixed
-File name changed to reflect future of mod
-Fine items temporarily disabled
-Variable quality added to items
It has not been tested with older versions, but is unlikely to be compatible.
Old post
![image|359x387](upload://qqrGyzVEZZXaMzDWev7DIYnykLs.jpg)
Did you ever wonder where all these magnificent fellows came from?
Well, wonder no more! Because from now on, they're coming from your masons!
Stone carrot (component piece; can be placed on own)
@Hamnisu Shrine (not depicted; added in gratitude to all his help fixing my update mistakes)
-Changes:
Many internal updates (changes in pathing, naming convention, etc)
Stonebunny statue decoration now has a fine variant
Icons changed
v1.01: Quick patch to fix the recipes
-Recipes included were the ones I used in testing, not the proper crafting recipes. Ooops!
v.1.0: Initial release
This mod was developed for A23:
It has not been tested with older versions.
It has not been tested yet with A23; even if it does work, it will not have any Appeal values. I am currently working on an update, which will include an A23 version for those who want to try it.
As a note, despite its resemblance to the mason pedestal, the Altar currently does NOT emit any light particle effects. I couldn’t get it to line up right; may be included in a future update.
One of my “secret” items had a serious typo causing problems, particularly with the catalogue image. Ooops!
New items! Currently in progress:
– Stone carrot: Used to make carrot offering
– Carrot offering: Because you have to keep the stone bunnies happy!
– Bunny Head table *
– Headless Bunny chair *
– Stonebunny Bed
Note: Yes, still all mason things still. Not wanting to add the Carpenter ones just yet, until I actually get around to seeing if I can make my own class(es) or not.
*Currently playing between which one is headless and which is just the head. Think I might actually like the table as the headless model, and the head as a chair (with the ears as the back piece)
1.1.2: Compatibility Patch:
Since the next Update keeps running into delays and issues, @BagHat helped me test a version of 1.1 updated for A23 compatibility, so you can continue to have Bunny Time:
-“Effort” added to Recipes
-Appeal added to Items
-Few missing images fixed
-File name changed to reflect future of mod
-Fine items temporarily disabled
-Variable quality added to items
Update: I have decided that I will no longer be updating this mod.
Very simply, I don’t enjoy working on it anymore, which means I’m not going to do it justice.
It’s also in need of an overhaul that I just don’t have the effort in me to work through - all the models were made before I had Qubicle, so they’re positioned wrong; I compensated for this in the json files, but I was not very good with it, so there’s lots of little mistakes all over it.
I also never implemented localization, which is a big and daunting thing to me at this point. >.<
If someone else wants to take it over to bring it up to date and maintain it going forward, I am happy to pass the torch.
Also, just wondering - since the mod still works when downloaded, is there an updated ‘emblems.smod’? I put both in the mods folder, but some icons are missing in the crafting menus.
I never managed to fix that in any existing version, and my current laptop struggles to stay powered on long enough for me to do much these days even if I had the time/effort.
Even if/when I replace it and start modding again, I will not be updating any of my existing mods; they will be replaced with completely new versions.