Hello everyone,
I’m plagued by the assertion failed bug that has popped up in the forum repeatedly, going back to december 14. I thought it was time to squash that bug.
If any of you have also been afflicted by this, please report here, so we can collectively try to pinpoint it.
Bug behavior: Right after loading a savegame, the game crashes with a pop up titled “Stonehearth Assertion failed” that reads
Assertion failed: c > 0 && c < ReadBufferSize(C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\include\protocol.h:138)
The game is unresponsive, there’s no UI and you can’t move the camera.
Environment: I’m running Stonehearth 0.17.0 (current as of june 9th), starting it from out of Steam. Due to me using WINE (1.7.53-steam_crossoverhack to start Steam) to run it, it is the 32bit version.
Starting a new game always works, it’s just loading a savegame that results in that bug. You can find my savegame here:
https://dl.dropboxusercontent.com/u/21005498/auto_save.zip
My logfile is here: https://dl.dropboxusercontent.com/u/21005498/stonehearth.log
System
I’m on a 64bit Linux Mint machine, running on an Intel® Pentium® CPU G3420 @ 3.20GHz. My graphics are NVidia GeForce GTX 750.
Hypotheses
- Could be Linux related (please verify/ falsify, other people)
- Could be 32bit related (also, please verify/ falsify)
There are also other assertion failed-errors, which may or may not be due to similar circumstances.
Thanks to everyone joining in here!!
PS: I’m aware that a Linux version is only planned, so I can’t expect the game to work for me. Alas, I think it’s still worth to look into, (a) because it might help the Linux version once it’s out, and (b) because this might be an issue unrelated to Linux, which I’m trying to find out.