Super Mod makes Hearthlings have Higher base stats

You must have an eye here:

},
“diligence_adjustment”: {
“type”: “random_range”,
“private”: true,
“base”: 7,
“max”: 9
},
“diligence”: {
“type”: “derived”,
“equation”: “mind * 10 + diligence_adjustment”

Depending on the mod diligence could be to high so what i did is just delete <1.8 * “diligence”> and let them sleep the max, they work so fast so they deserve a great rest :wink: