make a small stockpile eg. 4x4
2.5 wait for default materials to be moved to it.
set filter to none
set filter to all
set filter to none
Error reported:
develop-2598 (x64)stonehearth/components/ai/execution_frame.luac:108: bad frame transition “add_action” from "starting"stack traceback:
stonehearth/components/ai/execution_frame.luac:705: in function <stonehearth/components/ai/execution_frame.luac:698>
[C]: in function ‘error’
stonehearth/components/ai/execution_frame.luac:108: in function ‘_unknown_transition’
stonehearth/components/ai/execution_frame.luac:208: in function ‘_add_action’
stonehearth/components/ai/execution_frame.luac:594: in function ‘fn’
stonehearth/services/server/threads/thread.luac:109: in function ‘private_msg’
stonehearth/services/server/threads/thread.luac:171: in function ‘_dispatch_messages’
stonehearth/services/server/threads/thread.luac:128: in function ‘suspend’
stonehearth/components/ai/execution_frame.luac:692: in function ‘wait_until’
stonehearth/components/ai/execution_frame.luac:377: in function <stonehearth/components/ai/execution_frame.luac:377>
[C]: in function ‘xpcall’
…
stonehearth/components/ai/execution_frame.luac:146: in function ‘_run’
stonehearth/components/ai/execution_frame.luac:390: in function <stonehearth/components/ai/execution_frame.luac:381>
[C]: in function ‘xpcall’
stonehearth/components/ai/execution_frame.luac:707: in function ‘_protected_call’
stonehearth/components/ai/execution_frame.luac:392: in function ‘run’
stonehearth/components/ai/ai_component.luac:148: in function ‘_thread_main’
stonehearth/services/server/threads/thread.luac:90: in function <stonehearth/services/server/threads/thread.luac:89>
[C]: in function ‘xpcall’
stonehearth/services/server/threads/thread.luac:89: in function ‘f’
radiant/lib/env.luac:8: in function <radiant/lib/env.luac:8>
And a variable amount of other errors pages
my bug seams to be related to this one though perhaps not diurectly.
also you can replicate with creates:
do the minimum needed to build a 16 part crate
switch from all to none when there are items inside.
not sure why its needed but:
unique user ID: fbf1c1e0-5dd5-11e5-b955-14dae92213b8
develop-2603 (x64)stonehearth/components/ai/execution_frame.luac:108: bad frame transition “add_action” from "starting"stack traceback:
stonehearth/components/ai/execution_frame.luac:705: in function <stonehearth/components/ai/execution_frame.luac:698>
[C]: in function ‘error’
stonehearth/components/ai/execution_frame.luac:108: in function ‘_unknown_transition’
stonehearth/components/ai/execution_frame.luac:208: in function ‘_add_action’
stonehearth/components/ai/execution_frame.luac:594: in function ‘fn’
stonehearth/services/server/threads/thread.luac:109: in function ‘private_msg’
stonehearth/services/server/threads/thread.luac:171: in function ‘_dispatch_messages’
stonehearth/services/server/threads/thread.luac:128: in function ‘suspend’
stonehearth/components/ai/execution_frame.luac:692: in function ‘wait_until’
stonehearth/components/ai/execution_frame.luac:377: in function <stonehearth/components/ai/execution_frame.luac:377>
[C]: in function ‘xpcall’
…
stonehearth/components/ai/execution_frame.luac:146: in function ‘_run’
stonehearth/components/ai/execution_frame.luac:390: in function <stonehearth/components/ai/execution_frame.luac:381>
[C]: in function ‘xpcall’
stonehearth/components/ai/execution_frame.luac:707: in function ‘_protected_call’
stonehearth/components/ai/execution_frame.luac:392: in function ‘run’
stonehearth/components/ai/ai_component.luac:148: in function ‘_thread_main’
stonehearth/services/server/threads/thread.luac:90: in function <stonehearth/services/server/threads/thread.luac:89>
[C]: in function ‘xpcall’
stonehearth/services/server/threads/thread.luac:89: in function ‘f’
radiant/lib/env.luac:8: in function <radiant/lib/env.luac:8>