A group of citizens has been dispatched to provide reasources for the home planet, will you lead them to ruin, independence, or create a new capitol and meet the leader in person, the choice is yours.
State: Work in Progress Author:@wombat85 Mod Version: TBA (See Thread) Game Version: TBA (See Thread)
A mod based on the works of George R. R. Martin and the mythical land of Westeros. Choose a house and banner, build your army, and work to take the iron throne, all while battling brigands, white walkers, and dragon titans.
State: Planning Author:@Dwalus Mod Version: 0.0.0 Game Version: Not applicable
The basic idea is for a Norse themed mod which will offer a variant
starting race/culture for the player. Along side this will be a number
of themed mechanics in game to compliment the setting. The theme is very
much mythology/saga based and as such will include Gods(one or two),
Monsters and magic.
State: Work in Progress Author:@TobiasSabathius Mod Version: 0.0.0.0 Game Version: Alpha 4
Alright guys, I’m going to be honest with you. I’m obviously a lot less active than I was in the past, and I take a gander at the forums every now and again, but I don’t feel that I’m currently the best person to be managing the mod list. It’s not you, it’s me. @SteveAdamo and @Geoffers747, I’m sorry, but you may need to find a replacement.
I actually really like this idea too.
Each mod author gets one comment on which to advertize their mods (using the format) and all other comments are deleted. It would be up to the mod author to make sure that all the information is up to date. This would allow people to display their mods with minimal attention needed from the original poster. I do, however see a couple possible problems.
A moderator will have to check on the thread from time to time and delete comments which aren’t mods. Since the topic author can’t delete comments.
As time goes on, people will have to sort through all the old discontinued mods in order to find the ones which are still up to date. Comments for old mods could be deleted if they haven’t been updated in X versions of the game, but this would also require a moderator to check on things.
Mix this with a master list of mods in the top post in Current and Discontinued categories might work.
I’m not as active on the forums as I use to be but I try to check it every day/few times a day; I could run the topic and master mod list if necessary.
I’ll try and plan out and post the new mod list topic tomorrow. I’ll implement a few of the ideas talked about here, let me know if anyone has any other ideas for the mod list.
I’ve decided that it might be best to agree upon a design for the Master Mod List before I start the topic. Below is the idea I have in mind, using my mod and a few others (not completely accurate) as an example:
Stonehearth Master Mod List (fancy graphic?)
Official Mods:
Candledark by RadiantEntertainment
Current Build
Community Mods:
Colors Mod by @chimeforest Current Build: 2.0 [dev 1867] Tags: #furniture#recipes#dyes
-Link to “advertiesement” post below - - - -
Nihonjin by @Avairian & @Pandemic Current Build: 1.2 [Alpha 5]
Tags: #overhaul#recipes#japanese
Discontinued Mods:
Why So Blue? by @Froggy
Latest Build: 3.4 [Alpha 4]
Tags: #discontinued#dyes#building
That would be the set up for the master list. The list will only be used for mods that have actually had some sort of release. Mod Devs could then create a topic in the thread as what I call an “advertisement” with maybe a few pictures and a short description of the mod. Community members could go and scroll down the mod “store” and get a preview of the mods and if interested can follow the link to the mods.
The idea behind the tags is to allow users to search based on official / custom tags to find mods they would like to use.