Small bug report on placing window in custom build

Summary:
I was creating a custom building.
All was going well.
I added a window and this popped up.
Doesn’t seem to have caused any problems but I thought you might wish to know.

release-610 (x64)
table index is nil
stack traceback:
[C]: ?
[C]: ?
stonehearth/components/wall/wall_component.lua:186: in function ‘compute_fixture_placement’
…earth/services/client/build_editor/portal_editor.lua:174: in function ‘_position_fixture’
…earth/services/client/build_editor/portal_editor.lua:149: in function ‘_on_mouse_event’
…earth/services/client/build_editor/portal_editor.lua:77: in function '_mouse_cb’
stonehearth/services/client/input/input_capture.lua:49: in function '_dispatch’
stonehearth/services/client/input/input_service.lua:55: in function '_dispatch_input’
stonehearth/services/client/input/input_service.lua:12: in function <stonehearth/services/client/input/input_service.lua:11>

Version Number and Mods in use:

No mods version 17 latest
System Information:
Windows 10

Hello @Eden23 :smiley:

Do you have a screenshot of the window or a savefile?

So you were able to start and finish the building without other issues, then?

Hi Relyss

No apologies I don’t have any evidence of this, I just took a copy and paste of the message and removed the window (on the house) and replaced it. The hearthlings left some ladders that I had to destroy when they built the house but that’s been a known problem for a while. Other than that it was OK.

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