Doors and windows placement bug / building bug

Summary:
so this error happenned when I clicked on start building button and appear everytime I reload the game
Steps to reproduce:

  1. build a custom building

Expected Results:
no errors

Actual Results:
2 errors (this error come along with a LUA runtime error)

Notes:
since then heartlings dont seem to be able to add window and doors correctly to the building

Attachments:
release-593 (x64)
…/fixture_fabricator/fixture_fabricator_component.lua:171: attempt to index local ‘building’ (a nil value)
stack traceback:
[C]: ?
…/fixture_fabricator/fixture_fabricator_component.lua:171: in function ‘_are_dependencies_satisfied’
…/fixture_fabricator/fixture_fabricator_component.lua:215: in function ‘_start_project’
…/fixture_fabricator/fixture_fabricator_component.lua:42: in function <…/fixture_fabricator/fixture_fabricator_component.lua:40>

Version Number and Mods in use:
stable branch : alpha 17 release 593 (x64)
no mods

System Information:
Intel Core I7 6700k 4GHz
RAM 16 Gb DDR4
EVGA nVidia GTX 1070 FE 8Gb VRAM
windows 10

The building was started new in r593?

Could you upload the template and / or the save so devs can take a look?
Thanks

yes I started a new game in this release and I dont know if I will still be able cause even if the bug keep coming out when I load the game the buildings I start now are ok (unlike some building I built right after the first that caused errors)

I’ll try to upload the save files this week!

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