This is my seagull, using the animation table of a poyo
After @malley stream yesterday, I wonder, if I were to make my own animations, how I would import it into the game?
I was using blender, because there was a plugin there to convert animation into .json usable by the game. My problem is that I couldn’t even start there. And from the stream we left with the impression that Maya is better for this. But without any of the custom scripts Malley created to assist him, it is possible to export to stonehearth with Maya alone?