Room Related Ideas

I was watching the most recent livestream and rooms were briefly mentioned. I played a ton of Dragon Quest Builder yesterday and I love how they handle rooms so I thought it would be fun to take their version and see how it could be applied to Stonehearth.

First step is figuring out what would constitute a room. There would be rules along the lines of:

  • Area surround by walls at least 4 to 6 blocks high (The walls could build taller but only the first 4 to 6 would count toward the room)
  • Area should be more than ___ total area and less than ___ total area.
  • There is a door and a light source (any items would have to be within that 4 to 6 block height to be counted)

From here, depending on what you put in the room would change what the room was and what effects there are on your hearthlings.

  • Beds would make bedrooms. This would help with the ā€˜slept outside’ issue in Rayya’s children. You could also make it so that only those who own beds in the room would go into this room.
  • There could be a room for each of the crafting classes
  • 4 Tables and 10 chairs could be a dinning area. Maybe give hearthlings a mood boost while inside it.

I understand there might be no way this can go into the game but it is fun to think about! What do you guys think? I was unsure with some of the specific numbers so what numbers do you think would work? What room types can you come up with?

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Yeah, there has been a lot of talk about this. I think there was a reference from one of the staff or heavy modders that rooms should be at least 6x8? I’ll see if I can find that, but in the meanwhile here are a couple links of relevance:

You (and several others) have talked about ideas like giving ā€œmorale pointsā€ (or some such) to furniture, windows, lighting, that sort of thing. It sounds like a good idea. It might - especially for multi-room dwellings - require that the longstanding ā€œfree-standing walls break roofsā€ bug actually get fixed if you define a dwelling as a roofed space but otherwise, the idea of having nice things leading to people feeling happier? That makes sense. Start with an open barracks - meh. A Hearthling can live in those. But eventually getting individual homes (especially if the ā€œpersonal spaceā€ markers that have been described as suggestions get implemented) with fine quality, comfy beds, a couple chairs, a writing desk and table? Yeah, a Hearthling can live in there with style

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