I’ve been playing Stonehearth for what I think is quite a long time, considering my usual attention span and I’ve thought of something I really think would help game play and planning for your village/town.
Right now, Hearthlings (Excluding fighting soldiers) drop their work at midday to eat. This brings up numerous inconvenient situations:
- Tasks you set your Hearthlings to come to an immediate halt
- Your food hall needs to hold all your Hearthlings, which means it has to build quite large
- For each Hearthling to have balanced meals you need to have a lot of food in store for everyone to be able to choose what they want to eat
These things mean that you need to constantly keep in mind the eating schedule while planning large projects, especially when these are far from the food storage.
So I thought, what if eating would be treated the same way as sleeping does?
Hearthlings sleep at different times at their own convenience. Meaning you don’t have to plan around it and meaning that 2 of your 10 workers going to sleep doesn’t stop a project, but only reduces speed of completion.
Except for making sure your soldiers aren’t sleeping at the other side of town while nobody is guarding the gate, sleeping is not something you need to bother planning around.
If Hearthlings would just gradually get more hungry during their day and take a moment to eat when it’s at their convenience you would need less space, less planning and your cook has his/her work divided more troughout the day, rather than having to refill all stocks after lunchtime.
Lastly, having everyone eat at different times would means your Hearthlings get to develop personality’s more. Because everyone has a different eating pattern, everyone lives differently.
I’d love hearing feedback about this idea, even if you totally dissagree with it.