Alpha 20 has been pushed to Experimental version of Stonehearth on steam.
In the patch notes it has been said that hearthlings now eat twice a day.
More meals! Hearthling will now eat twice a day instead of only once.
As we said, this is only the very first step in a long path towards a more harmonious interaction of Hearthlings and their world; stay tuned for updates to this feature as we revisit the other systems in the game. And tell us how you’d like to see this develop over time on our forum discourse.stonehearth.net.
Now I’ll give it a chance. But we already have existing issues with Hearthlings being optimised for carrying out tasks. I don’t see how making Hearthlings run back to pick up food twice a day makes this a “harmonious interaction”. If anything its change tries to be more realistic as humans but can impact on trying to complete tasks. As our towns expand and they walk further distances, we will find them wasting more time walking back and forth to pick up food and get barely anything done.
I’m struggling to see how this positively helps the game when we already spend time having them build block by block. I think there is better alternatives to this change is basically what im trying to say.