I’m into cubemitters and animatedlights. I created some decoration and did the cubemitters for effects and animatedlights for my new lightsources
But
The lights are in the objects so the surface of the object is dark except the direction where the light source is placed.
Question:
Is it possible (like cubemitters) to have an emitting surface like a cube ?
That would be the solution, because my object would be surrounded by the ligh source. And hopefully it would emit light to the inside
What surface are possible for cubemitters and lights ?
I know point and rectangle.
If i want a spherical effect can i have that easily or must i work with emission and 360 rotation of cubes ?