QB 3 export problem

getting closer at least its in game. just invisible in the hands of the footman

Thats awesome!
Howcome its invis? :smile:

I had a spelling error, one of my .json was named deatn_sword instead of death_sword

Ah okay, the normal problems of a programmer ;D

ok now to work on positioning. there is a thread on this topic I will have to re-read it. Have to go to work now but will finish this later.

here is the mod in its current state if you want to look it over.
sword_differnt_color.zip (22.3 KB)

looks awesome that far.
loading the file to check what u did.

I got it!
Changed the position with magica and voxel!
Now its done.
Thank you so much for helping me!
Now I can start modding!!! hehe :slight_smile:

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also to fix the display name when you are looking at the sword on the character sheet. change the unit_info, from .death_sword.display_name to .death_sword_ghost.display_name . It is in the death_sword.json file.

"mixins": "stonehearth:mixins:item_properties",
"type": "entity",
"components": {
	"unit_info": {
		"display_name": "i18n(sword_differnt_color:entities.weapons.death_sword_ghost.display_name)",
		"description": "i18n(sword_differnt_color:entities.weapons.death_sword_ghost.description)",
		"icon": "file(death_sword.png)"

Awesome, changed everything!
Good job!
Thank you so much! :slight_smile:

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