Summary: Noticing the alternation of rows with and without crops planted on them in the farms, I wondered what would happen if you would make several farms one wide next to each other. Trying this, I found that all rows would be planted with crops this way in one orientation; alternated as usual in the other orientation. This by itself seems a bit of an exploit already, and perhaps it could be that the game detects whichever dimension is only one long/wide and then alternates along the other direction. For those players really desperate to take advantage of this exploit by making 1x1 farms in a grid, perhaps such farms could then be entirely without crops (only furrows).
However, there was then another issue with the 2x2 farm where a single corner was skipped, and an error message was thrown. When I went back to do this over later (see the shorter video under Attachments), they skipped a corner again, but I got no error message, and a farmer came back shortly after to add that last corner.
All in all, perhaps a number of issues, but very related, and I wouldn’t know how to split them up anyway, so they end up in this single report.
Steps to reproduce: Make (fallow) farms which are 1 wide/long in at least one dimension.
Attachments:
18:02—originally I did not try both dimensions; for that, see the second video.
Versions and mods: No mods, latest release version in Steam at the time of writing, version 0.1.0 (release 122) according to the title screen.
System information:
OS: Windows 8 Pro 64 bits (6.2, build 9200)
Processor: Intel® Core™ i5-3450 CPU @ 3.10GHz (4 CPUs), ~3.5GHz
Memory: 8192MB RAM
DirectX-version: DirectX 11
Graphics card: NVIDIA GeForce GTX 660