Had this thought on the way home, that I think it’d be a nice touch to have requirements for increasing your population size based on the numbers of Hearthians you already have. Say food, wealth, and moral get you to 10. Then you have to have a farmer and a cook, and X number of beds to reach 25, and so on. What’s all y’all’s thoughts on this?
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Nah, I think that might make it a little too easy. I would prefer it if you all of a sudden had not enough food to feed your pop. because you weren’t paying attention.
The problem with using classes as a part of the milestone is that it would restrict the amount of playstyles
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Note that the game has yet to be tweaked!
A lot of the data needs to be balanced…
Things like item worth, new villager requirements, hunger/morale, build time, vegetable/animal growth time, combat, etc…
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