Look, don’t get personally offended by whatever I say about the game, I truly was enjoying it until it started stuttering and becoming completely unplayable,and being a creative person I had plans on building a town with separate workshops/shoppes, castle walls, houses, build up my town to become an economic power house with a small school to train the best engineers and soldiers and blacksmiths- … but it can’t handle a workshop, a storage building, storage crates and two apartment builds all right next to each other, which is FAR from a “large, complicated/sprawling town” with “difficult routes”, what chance is there I can do that…?
Again, maybe I am WAY TOO ambitious, my Minecraft, Starbound, Little Big Planet and Terraria builds did get out of hand many times, often putting aesthetics before survival.
And I fully understand that the game is AI heavy and therefore CPU intensive, anyone with the slightest amount knowledge on how game engines/systems work knows that. And OBVIOUSLY predetermining paths for AI and limiting what they do will increase performance, but that’s why i put everything so close together, limit how far the AI has to go, limit the complex routes and limit the settlements size until I finally had the resources to truly build a civilized grand town. And I have no doubt your game runs well however your town and what I envisioned for my town are way different, your’s is luxurious/relaxed while mine was going to be an industrial juggernaut, max Hearthlings possible, everyone having a job to do to make their city the trade and military capital of the kingdom!!! Too bad I won’t be able to do that because the only way the game is meant to be played is by having towns do the bare minimum to survive… I guess I had accomplished that in day 10.