When I attempt to make someone move the Mason Workbenches, they will pick them up and then throw them on the ground. No one will return them to inventory. (The same is true of all 4 Mason Workbenches I currently possess-- the 1 used by my Carpenter, and the 3 extras that were supposed to be the extortion payment.)
SHIFT+L (Loot) has the same effect-- no one will return the MWs to inventory.
This game could definitely use a console command to satisfy the extortionist.
Oooh. I see. Very few of the workbenches have a tag element, so they cannot be placed into any category. Looks like something that they overlooked when moving to the new crafting paradigm. Calling @sdee , @Albert , @yshan for the easy fix…
Thanks Tuhalu, that was very helpful! Fixed for the next build.
[Technical note for modders]
For future reference, it is the existence of the ‘item’ component on the iconic version of the entity that determines if something can be placed in storage. The tags in the ‘stoneheath:material’ component determine which filters of the stockpile will accept the entity.
Maybe there’s a better way to do this, but this is currently how it works.