Palisade Wall and Gate

But that would follow logic, and we don’t need any of that :sunglasses:

Yes, that indeed does work, and I think gives the intended effect @Meaty_Meat is looking for. The cleric attacks until someone needs healed, and switches over to healing.

1 Like

Logic!

Now…how do I go about doing that?

  "stonehearth:combat:weapon_data": {
     "base_damage": 20,
     "range": 30,
     "reach": 2
  },
  "stonehearth:combat:healing_data": {
     "base_healing": 5
  },

Yep, that did it! Great job everyone!