But that would follow logic, and we don’t need any of that ![]()
Yes, that indeed does work, and I think gives the intended effect @Meaty_Meat is looking for. The cleric attacks until someone needs healed, and switches over to healing.
But that would follow logic, and we don’t need any of that ![]()
Yes, that indeed does work, and I think gives the intended effect @Meaty_Meat is looking for. The cleric attacks until someone needs healed, and switches over to healing.
Logic!
Now…how do I go about doing that?
"stonehearth:combat:weapon_data": {
"base_damage": 20,
"range": 30,
"reach": 2
},
"stonehearth:combat:healing_data": {
"base_healing": 5
},
Yep, that did it! Great job everyone!