Anybody else have their game slow down during night in general?
Or while too many fires are on screen? (Fire pits, braizers)
Or if Goblins get INTO town?
Zooming into the ground fixes it pretty quickly, what i can see moves smoothly then.
Maybe it’s because I have no video card? Or would this be a need of more RAM?
It is most likely a video card issue. I have a laptop with an I7 and 8GB RAM I run Stonehearth on and I get the same issue when I start placing braziers around my firepit. Perhaps with time we’ll have a way to turn down particles to account for such machines.
If you have an APU or integrated GPU you might be able to increase graphics allocated RAM to help solve the issue. Just thought of this, so I might have to look into trying it myself.
I think this happens because at night the lights (and fires) come on. This may cause lag because rendering the multiple lights is quite complicated. Zooming into the ground solves this because there are no longer any lights to render in your field of view.
I don’t know about the goblins, but I would guess that their AI causes some lag.
I happened to upgrade my computer a month or so ago, and that basically got rid of the lag problems for me. (I used to have 4GB RAM, 1.2 GHz processor with lots of lag)
Don’t worry though, as Tony from Radiant is currently working on performance improvements (according to last night’s stream).
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