What triggers a traveler to appear and join your village? Does a happy village attract more travelers? As in, “I hear everyone has Comfy Beds over in North Kitten, and they get different food every day! Maybe I should move there!” Or is it totally random, and RNJesus hates the village of Stonewall?
I’ve had some games where I had 14 Hearthlings on day 10, and other games where only one joined, and two died, leaving me with only 6 by day 10. Both were under the same version of Alpha 7.
Generally, by day 10 the Hearthlings seem to quit working and just stand around idle forever, but those that joined later seem to take longer to get bored of working and quit. That bug has already been well reported, but getting a regular influx of villagers meant I was able to take a village into Day 15 or so before the last of the new people quit working.