I am fairly new to modding but I think I have some understanding of how it works and how to code so I am going to try to do this idea I had for a mod Mystic Alchemy.
Mystic Alchemy will add a new kind of alchemist that uses magic to create potions that are more powerful but I am staying with Radiant Entertainment’s idea of magic being rare and somewhat dangerous.
- The only way to gain access to this upgrade is for one of the people above to move in around your area and most will be hostile
- Once you come across a neutral one you can buy some of the special potions or if you have a Physician (going off the kickstarter page class tree don’t know if that has changed) and have traded enough with them you will be able to buy their trade secrets
- These people are nomadic so they will move after a certain time has passed
- Once you have a mystic alchemist they may cause increase monster spawns or possibly a plague
I am going to make shepherd robes (which I am using as monk robes for right now) for the female character but here is her head design
carriage door, wheel, firepit, and bird stand
then the bird and a crate that will hold bottles as deceration
I will take suggestions, feedback and tips you have them