I’m not realy sure if multi-level stockpiles would work, just drawing from how other games like Dwarf Fortress and Gnomoria handle things you would have a single level stockpile and then containers which occupy a single space on a stockpile but can hold X amount of items.
I would imagine that this is how they are approaching stockpiles in SH?
Having said that,[quote=“Agon, post:18, topic:1201”]
I would very much like to see multi-level stockpiles with shelves. They could work a lot like the scaffolds. I don’t mean that they would build it around the stockpile to get up. They build it on the stockpile and it has ladders on the side.
I’m having a bit of difficulty imagining this, so forgive me if what I’m about to say is exactly what you mean …
I can see you having the base level of a stockpile, your guys then build a platform like [urlhttp://www.proaudiosystems.co.uk/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/i/n/intellistage-6.jpg] this [/url] (obviously a little higher and similar to the scaffold, but not completely blocking the sides of the base level) with ladders enabling travel up and down, with the stockpile on top.
But as you’ve said you then wouldn’t be able to see what was on the bottom of the stockpile unless you have some sort of camera function similar to the house which shows a tier at a time?