Moving Fences Leaves Ghosts


I’ve got a bug pertaining to fences, and the ghosts they leave behind. No, no, not actual ghosts, but rather apparitions of wherein the fence was supposed to be placed.

So, how to reproduce this awkward bug:

  1. Place fence into location.
  2. Decide that’s a terrible place, and choose to move it.
  3. Now after placing the fence into the desired new location, you once again change your mind, and alter the location of the fence, but before it is moved from the original place (i.e. order a new move from the first place where it was physically placed)
  4. The fence will be placed in the last location you wanted it to, but it will leave behind an apparition of the fences original replacement location. As far as I can tell, it cannot be removed in any way.