Model buggs in Rayya's Children

Just two things I noticed in Tom’s devstreams about Rayya’s Children.

  1. The female worker still has the old, light red colour on her left shoulder. At least she had at the end of the first stream. It’s was hard to see in the latest stream, but I think it’s still there.

  2. The spinning part of the pottery table is not centred during the work animation.


As Rayya’s Children is not yet in the game, and their models are still under active development I am going to mark this as not a bug. If these issues are still present when Alpha 13 is release, please post again.

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