So I’m trying to figure out how to create a mod that simply adds more building templates to the game. However, I have to do it through code because the buildings I’m wanting to add are going to have the same basic styles that the currently existing buildings have, and creating such buildings through the in-game template creator doesn’t work quite that well because the building vision doesn’t allow me to actually see through all of the roofs/walls that are there because some walls are “patch walls”, I can’t edit the height of columns in-game, and I can’t get the roof(s) to fit properly because the walls aren’t connected in normal rectangles such as
XXXXXXXXXX X X X X X X XXXXXXXXXX
and instead look like:
XXXXXXXXXXX X X XX XX X XXXXXXXXXXXXXXXX X X X X X X X X X X X XX XX X X XXXXXXXXXXX /* this is the layout of the walls/columns for the carpenter house that already exists in-game. I know it looks kind of weird here thanks to spaces between the lines of characters, but I don't know how to fix that; sorry. */
So…if anyone can help me understand exactly how to create a mod that does this kind of thing (either explain it to me or direct me to some kind of working tutorial), or at the very least explain to me how the organization of the json files for building templates works, then it would be much appreciated. Thanks a bunch!